﻿using System;
 
namespace LuaNet
{
	/// <summary>
	/// Description of LuaHookMask.
	/// </summary>
    [Flags]
    public enum LuaHookMask
    {
        None = 0,
        MaskCall = (1 << LuaHookEvent.HookCall),
        MaskRet = (1 << LuaHookEvent.HookRet),
        MaskLine = (1 << LuaHookEvent.HookLine),
        MaskCount = (1 << LuaHookEvent.HookCount),
        All = MaskCall | MaskRet | MaskLine | MaskCount
    }
}
